Ashes of the Singularity II Units: Faction Roster Guide
Quick answer
The confirmed units in Ashes of the Singularity II so far are nine Post-Human Coalition units, eight United Earth Forces units, and no published Substrate roster yet. Both rosters come from official faction showcase videos ahead of the November 10, 2026 launch. Each faction has "unique units, strategies, and philosophies," per the official Steam page, but only the PHC and UEF lists have been shown in detail so far.
| PHC roster | Brute, Hermes, Archer, Artemis, Nemesis, Apollo, Commander, Acolyte, Sovereign (Part 1 of 2 showcases)Post-Human Coalition Showcase Pt. 1 |
|---|---|
| UEF roster (Part 2) | Titan M7, Trident Mark III, recon drone, Hammer SU-75, Thunderbolt F-47, Phoenix B-32, Goliath, God SlayerUnited Earth Forces Showcase Pt. 2 |
| Unit Upgrades system | PHC Commander and Hyperion dreadnought can be upgraded into veterans; losing an upgraded unit loses the investmentVideo Blog: Unit Upgrades Pt. 1 |
| Release | November 10, 2026 on Windows (Steam)Ashes of the Singularity II on Steam |
Browse Ashes of the Singularity II units by faction: confirmed PHC and UEF units with roles, strengths and weaknesses, plus all rosters still unannounced.

Table of Contents
The confirmed units in Ashes of the Singularity II so far are nine Post-Human Coalition units, eight United Earth Forces units, and no published Substrate roster yet. Both rosters come from official faction showcase videos ahead of the November 10, 2026 launch. Each faction has "unique units, strategies, and philosophies," per the official Steam page, but only the PHC and UEF lists have been shown in detail so far.
Post-Human Coalition units
The PHC use a walker-based roster that "focuses on quality over quantity" with expensive, high-tech units, according to the official PHC showcase Pt. 1 video. Their stated weakness is being swamped by cheap enemy infantry or massed light tanks, which is exactly what the Brute exists to absorb.
| Unit | Built from | Role | Strengths |
|---|---|---|---|
| Brute | Factory | Cheap light tank swarm | Low cost, rapid deployment; soaks fire meant for valuable units and dilutes enemy targeting |
| Hermes | Factory | Ground recon mech | Fast, slim silhouette, light lasers that often outrange; flanking and capturing lightly defended relay points; fragile in a firefight |
| Archer | Factory | Fire support light tank | Direct-fire missiles from a midline position; fast enough to retreat and keep a safe firing distance |
| Artemis | Forge | Heavy artillery mech | Indirect-fire missiles that arc over hills and block line-of-sight; excels at wiping infantry and flattening structures while staying mobile |
| Nemesis | Forge | Tank killer mech | Heavy rail gun with pinpoint long-range accuracy from its elevated chassis; ponderous, overkills light tanks, must stay clear of infantry |
| Apollo | Armory | Anti-air walker | Tracks and destroys aircraft while walking; its lasers can be fired down at swarm units in an emergency, though not a substitute for artillery |
| Commander | — | Combat walker / production booster | Boosts regional production speed, enables fast forward fire bases, decodes enemy defensive networks; cannot be replaced |
| Acolyte | Armory | Support commander chassis | Unlocked via advanced research; dramatically boosts the firepower of the army it accompanies |
| Sovereign | Omega Arsenal | Frontline assault walker | Devastating lasers and heavy armor; the tip of the PHC spear |
The two extra commander chassis (Acolyte and Sovereign) are unlocked through advanced research. The showcase notes this is only "one half of the PHC's terrifying arsenal," with the rest covered in a future video — so the PHC list above is confirmed to be incomplete.
United Earth Forces units
The UEF rely on "large armies, disciplined infantry" and numbers, since they are outmatched technology-wise unit for unit. Their showcase came in two parts; Part 2 covers air forces and heavy land units, with the roster below.
| Unit | Built from | Role | Strengths |
|---|---|---|---|
| Titan M7 | Armory | Frontline combat mech | Heavy weapons and armor; chain gun lets it defend itself against gunships and bombers; overkills small units and struggles with swarms |
| Trident Mark III | Motorpool | Mobile anti-air | Considered essential in every UEF army; integrated fire control keeps volleys on target once armies move past static AA |
| Recon drone | Airfield | Aerial scouting | Cheap and unmanned; ignores terrain and land-based radar to peek into enemy regions with no real risk |
| Hammer SU-75 | Airfield | Tank-killing gunship | Precision munitions shred armor; rapid redeployment over impassable terrain to catch exposed artillery and fleeing units; avoid enemy fighters |
| Thunderbolt F-47 | Airfield | Air superiority fighter | Air-to-air only, no ground strafing; best option against aircraft beyond land-based AA range |
| Phoenix B-32 | Airfield | Strategic bomber | Area-of-effect payload levels structures and works well on infantry; needs a Thunderbolt fighter screen since it cannot defend itself |
| Goliath | Prototype fabricator | Super-heavy defensive centerpiece | Largest tracked vehicle ever built by humanity; soaks enormous damage, engages multiple targets at once, but very slow |
| God Slayer | Prototype fabricator | Prototype dreadnought mech | Twin plasma cannons with area damage; dense armor that needs overwhelming focused fire to defeat; vulnerable to air attacks and swarms |
Part 1 of the UEF showcase, covering the faction's lighter land units and infantry, was not part of the material used here, so treat the UEF table as the heavy/air half of their roster.
Unit Upgrades system
A July 2026 official dev journal on the Steam news hub showed the Unit Upgrades system in progress: the PHC Commander can grow from a starter unit into a veteran with more health, stronger weapons, and an offensive drone bay module, and the Hyperion dreadnought can have its health and weapon damage upgraded. The stated risk is that losing an upgraded unit in battle means losing everything invested in it.
AI Substrate units
As of 2026-11-05, the official Steam page and the Stardock site confirm the Substrate as a playable faction with "overwhelming drone forces," but no detailed Substrate unit roster has been published in the material used here. If you want the third faction's roster, it has not been shown yet in the showcase series that covered the PHC and UEF.
Next steps
- The PHC showcase is explicitly part one of two, and the UEF showcase is part two of two: watch both videos for unit behavior in motion rather than just stat lines.
- Check the official Steam news hub for the remaining faction showcases and balance changes between now and the November 10 release.
FAQ
How many Ashes of the Singularity II units are there per faction?
Two rosters are documented so far: nine named PHC units (Brute, Hermes, Archer, Artemis, Nemesis, Apollo, Commander, Acolyte, Sovereign) and eight named UEF units (Titan M7, Trident Mark III, recon drone, Hammer SU-75, Thunderbolt F-47, Phoenix B-32, Goliath, God Slayer). Both showcases state their lists are incomplete, and the Substrate roster is unannounced as of 2026-11-05.
What are the strongest units in Ashes of the Singularity II?
By the showcases' own framing, the PHC Sovereign ("crowning glory," heavy lasers and armor), the UEF God Slayer ("most heavily armed weapon system available to the United Earth Forces") and the UEF Goliath sit at the top end. The commander-class PHC walkers boost whole armies instead of fighting alone.
Can units be upgraded in Ashes of the Singularity II?
Yes. An official July 2026 dev journal introduced the Unit Upgrades system, showing the PHC Commander and Hyperion dreadnought upgraded with more health, stronger weapons, and a drone bay — with the caveat that losing an upgraded unit loses the investment.
What is each faction's play style with its units?
The PHC field expensive, high-quality walkers that fear being swamped by cheap units, patched over by the low-cost Brute. The UEF compensate for weaker per-unit technology with massed armies, disciplined infantry, and combined arms supported by a full air wing. The Substrate is described officially as fielding overwhelming drone forces, with specifics not yet shown.
Check note: faction unit details come from the official PHC Showcase Pt. 1 (YouTube) and UEF Showcase Pt. 2 (YouTube) videos, with the Upgrades system from the official Steam dev journal and release facts from the official Steam page. Exact stats, costs and any Substrate roster remain unconfirmed until release on November 10, 2026.
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